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https://github.com/stronk-dev/SignalRGB_Effects.git
synced 2026-04-20 13:25:10 +02:00
Update gradientLine.html
Math.PI > magic number
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8125089e7d
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@ -18,7 +18,7 @@
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var ctx = c.getContext("2d");
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var ctx = c.getContext("2d");
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var width = 320;
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var width = 320;
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var height = 200;
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var height = 200;
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var rotate = 1;
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var rotate = 0;
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var h = -1;
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var h = -1;
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var s = -1;
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var s = -1;
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var l = -1;
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var l = -1;
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@ -78,8 +78,8 @@
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ctx.fillStyle = bg;
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ctx.fillStyle = bg;
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ctx.fillRect(0, 0, width, height);
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ctx.fillRect(0, 0, width, height);
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// Update rotation of line (wrap to avoid precision loss)
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// Update rotation of line (wrap at full revolution)
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rotate = (rotate + speed) % 6283.185;
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rotate = (rotate + speed * 0.001) % (2 * Math.PI);
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// Calculate useful anchor points
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// Calculate useful anchor points
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startPoint = {
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startPoint = {
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@ -114,7 +114,7 @@
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// Draw rectangle
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// Draw rectangle
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ctx.beginPath();
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ctx.beginPath();
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ctx.translate(midPoint.x, startPoint.y);
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ctx.translate(midPoint.x, startPoint.y);
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ctx.rotate(0.001 * rotate);
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ctx.rotate(rotate);
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ctx.translate(-midPoint.x, -startPoint.y);
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ctx.translate(-midPoint.x, -startPoint.y);
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ctx.rect(startPoint.x, startPoint.y, distance, height);
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ctx.rect(startPoint.x, startPoint.y, distance, height);
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ctx.fillStyle = grd;
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ctx.fillStyle = grd;
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